In this tutorial well see how to get proper rotations either by setting up a slider or through Xpresso. It’s really important to understand how this works inside Cinema 4D if we want to properly rig a car or a bicycle non-dynamically. Getting the proper rotations from how much an object moves is paramount for a believable animation without that slide effect that we see on some wrongly constructed rigs.
Get Base80‘s scene file here.
Produced in Cinema 4D R13